DocumentCode :
630402
Title :
Mobile AR Rendering Method Using Environmental Light Source Information
Author :
Youngseok Jung ; Taehyeop Kim ; Juhee Oh ; Hyunki Hong
Author_Institution :
Dept. of Imaging Sci. & Arts, Chung-Ang Univ., Seoul, South Korea
fYear :
2013
fDate :
24-26 June 2013
Firstpage :
1
Lastpage :
3
Abstract :
Augmented Reality (AR) has been one of the most important research areas in mobile and interactive application. This paper presents a novel mobile rendering method using the surrounding light sources. The location and color intensity of the environmental light such as a fluorescent lamp is computed with Android mobile device. The proposed system is able to generate more natural AR images with the shadows reflecting the surrounding light distribution.
Keywords :
Linux; augmented reality; fluorescent lamps; image colour analysis; light sources; mobile computing; rendering (computer graphics); Android mobile device; augmented reality; environmental light color intensity; environmental light location; environmental light source information; fluorescent lamp; interactive application; mobile application; moblie AR rendering method; natural AR image shadows; surrounding light distribution reflection; Augmented reality; Cameras; Image resolution; Light sources; Lighting; Mobile communication; Rendering (computer graphics);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Science and Applications (ICISA), 2013 International Conference on
Conference_Location :
Suwon
Print_ISBN :
978-1-4799-0602-4
Type :
conf
DOI :
10.1109/ICISA.2013.6579377
Filename :
6579377
Link To Document :
بازگشت