• DocumentCode
    633798
  • Title

    Omnistereo Video Textures without Ghosting

  • Author

    Couture, Vincent C. ; Langer, Michael S. ; Roy, Sandip

  • fYear
    2013
  • fDate
    June 29 2013-July 1 2013
  • Firstpage
    64
  • Lastpage
    70
  • Abstract
    An omni stereo pair of images provides depth information from stereo up to 360 degrees around a central observer. A method for synthesizing omni stereo video textures was recently introduced which was Based on blending of overlapping stereo videos that were filmed several seconds apart. While it produced loop able omni stereo videos that can be displayed up to 360 degrees around a viewer, ghosting was visible within blended overlaps. This paper presents a stereo stitching method to render these overlaps without any ghosting. The stitching method uses a graph-cut minimization. We show results for scenes with differents types of motion, such as water flows, leaves in the wind and moving people.
  • Keywords
    graph theory; image sensors; image texture; rendering (computer graphics); stereo image processing; video signal processing; depth information; graph-cut minimization; loop able omni stereo video texture synthesis; overlap rendering; stereo stitching method; Cameras; Cost function; Histograms; Legged locomotion; Minimization; Three-dimensional displays; Transfer functions; graph-cut; motion; panorama; stereo;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Vision - 3DV 2013, 2013 International Conference on
  • Conference_Location
    Seattle, WA
  • Type

    conf

  • DOI
    10.1109/3DV.2013.17
  • Filename
    6599056