DocumentCode :
635073
Title :
On networked non-cooperative games — A semi-tensor product approach
Author :
Daizhan Cheng ; Fenghua He ; Tingting Xu
Author_Institution :
Inst. of Syst. Sci., Beijing, China
fYear :
2013
fDate :
23-26 June 2013
Firstpage :
1
Lastpage :
6
Abstract :
The networked competitive games are investigated, where each player (or agent) plays with all other players in his neighborhood. Assume the evolution is based on the fact that players use local strategy, that is, each player´s strategy depends on the previous information of its neighborhood players, including strategies and payoffs. Using sub-neighborhood, the dynamics of the evolution is obtained. Then Formula for calculating Nash equilibrium from mixed strategies of multi-players is proposed. The relationship between local Nash equilibriums on individual neighborhoods and global Nash equilibriums of overall network is revealed. Certain related properties are investigated. The basic tool of this approach is the semi-tensor product of matrices, which converts the strategies into logical matrices, the payoffs into pseudo-Boolean functions, and the evolutionary games become discrete time dynamic systems.
Keywords :
Boolean functions; evolutionary computation; game theory; matrix multiplication; tensors; Nash equilibrium; discrete time dynamic systems; evolutionary games; local strategy; logical matrices; mixed multiplayer strategies; neighborhood players; networked competitive games; networked noncooperative games; pseudoBoolean functions; semitensor matrix product; Artificial neural networks; Evolution (biology); Games; Nash equilibrium; Probabilistic logic; Silicon; Vectors; Local strategy; Nash Equilibrium; Networked Non-cooperative Game; Semi-tensor Product; Sub-neighborhood;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Control Conference (ASCC), 2013 9th Asian
Conference_Location :
Istanbul
Print_ISBN :
978-1-4673-5767-8
Type :
conf
DOI :
10.1109/ASCC.2013.6606222
Filename :
6606222
Link To Document :
بازگشت