Title :
Efficient view synthesis scheme with ray casting and pull-push techniques
Author :
Ku-Chu Wei ; Yung-Lin Huang ; Shao-Yi Chien
Author_Institution :
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
Abstract :
View synthesis, composed of depth-image-based rendering followed by hole-filling, is a crucial technology for 3D TV and free-viewpoint TV. To realize view synthesis in practical systems, the efficiency of view synthesis must be considered to achieve good a trade-off between the image quality and the computational complexity. We propose a efficient view synthesis scheme that, when compared to state-of-the-art backward warping, requires only half of the runtime with comparable quality. Specifically, the proposed scheme uses ray casting and pull-push processing to render in one pass, which can be regarded as applying 3D filters in the depth-image-based rendering. Moreover, the proposed scheme can benefit the hole-filling process to further improve the efficiency of view synthesis.
Keywords :
computational complexity; ray tracing; rendering (computer graphics); three-dimensional television; 3D TV; 3D filters; backward warping; computational complexity; depth-image-based rendering; free-viewpoint TV; hole-filling process; image quality; pull-push techniques; ray casting; view synthesis scheme; Casting; Color; Image color analysis; PSNR; Rendering (computer graphics); TV; Three-dimensional displays; View synthesis; depth-image-based rendering; free-viewpoint TV; pull-push algorithm; ray casting;
Conference_Titel :
Multimedia and Expo (ICME), 2013 IEEE International Conference on
Conference_Location :
San Jose, CA
DOI :
10.1109/ICME.2013.6607529