• DocumentCode
    635434
  • Title

    Efficient view synthesis scheme with ray casting and pull-push techniques

  • Author

    Ku-Chu Wei ; Yung-Lin Huang ; Shao-Yi Chien

  • Author_Institution
    Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
  • fYear
    2013
  • fDate
    15-19 July 2013
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    View synthesis, composed of depth-image-based rendering followed by hole-filling, is a crucial technology for 3D TV and free-viewpoint TV. To realize view synthesis in practical systems, the efficiency of view synthesis must be considered to achieve good a trade-off between the image quality and the computational complexity. We propose a efficient view synthesis scheme that, when compared to state-of-the-art backward warping, requires only half of the runtime with comparable quality. Specifically, the proposed scheme uses ray casting and pull-push processing to render in one pass, which can be regarded as applying 3D filters in the depth-image-based rendering. Moreover, the proposed scheme can benefit the hole-filling process to further improve the efficiency of view synthesis.
  • Keywords
    computational complexity; ray tracing; rendering (computer graphics); three-dimensional television; 3D TV; 3D filters; backward warping; computational complexity; depth-image-based rendering; free-viewpoint TV; hole-filling process; image quality; pull-push techniques; ray casting; view synthesis scheme; Casting; Color; Image color analysis; PSNR; Rendering (computer graphics); TV; Three-dimensional displays; View synthesis; depth-image-based rendering; free-viewpoint TV; pull-push algorithm; ray casting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo (ICME), 2013 IEEE International Conference on
  • Conference_Location
    San Jose, CA
  • ISSN
    1945-7871
  • Type

    conf

  • DOI
    10.1109/ICME.2013.6607529
  • Filename
    6607529