DocumentCode
636003
Title
A new NIR camera for gesture control of electronic devices
Author
Ionescu, Daniela ; Suse, Viorel ; Gadea, Cristian ; Solomon, Bogdan ; Ionescu, Bogdan ; Islam, Shariful
Author_Institution
Sch. of Electr. Eng. & Comput. Sci., Univ. of Ottawa, Ottawa, ON, Canada
fYear
2013
fDate
23-25 May 2013
Firstpage
179
Lastpage
184
Abstract
Since the introduction Gesture Control technology in the electronic gaming technology a series of attempts have been made to deploy it also on other domains such as robotics, teaching, medical, automotive and many others. Human gesture used for Man-Machine Interaction became attractive as it offers a simpler way of controlling sophisticated devices, in a sci-fi-like scenario, in return of an increasingly computational power required by the artificial intelligence algorithms needed to detect, track and recognize them. There have been attempts to bring a solution to it by using 2D or 3D based image processing methods. There is a clear balance incline towards 3D methods in the consumer product as besides the almost insurmountable difficulties for producing robust and stable results, the price constraint added supplementary hurdles. As perfect illumination conditions are core factors in obtaining the above results, the infrared light was unanimously adopted by the domain technologies. In this paper, a novel real-time depth-mapping principle and a corresponding hardware solution for an IR depth-mapping camera is introduced. The new IR camera architecture comprises an illuminator module which is pulsed and modulated via a monotonic function using a phase-locked loop control for the laser intensity, while the reflected infrared light is captured during the increasing and decreasing monotonic function. A reconfigurable hardware architecture (RHA) unit calculates the depth and controls the IR waves in synchronism with the infrared sensor. The resolution of the depth map is variable depending on the resolution and gating possibilities of the image sensor. A sensor of 1 megapixel is used, providing a resolution of 1024×1024. Images of real objects are reconstructed in 3D based on the data obtained by the laser controlled by the RHA. A corresponding image processing algorithm builds the 3D map of the object in real-time. In this paper the camera is used to control cons- mer electronic products such as TV sets, laptops and others.
Keywords
cameras; gesture recognition; image sensors; infrared imaging; interactive devices; pattern recognition equipment; phase locked loops; decreasing monotonic function; electronic device; electronic gaming technology; gesture control; hardware solution; human gesture; illuminator module; image processing algorithm; image sensor; infrared depth mapping camera; laser control; laser intensity; man-machine interaction; near infrared camera; phase locked loop control; real time depth mapping principle; reconfigurable hardware architecture; reflected infrared light; Cameras; Image resolution; Image sensors; Real-time systems; Three-dimensional displays; Thumb; 3D camera technology; gesture control; infrared cameras; real-time 3D object reconstruction; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Applied Computational Intelligence and Informatics (SACI), 2013 IEEE 8th International Symposium on
Conference_Location
Timisoara
Print_ISBN
978-1-4673-6397-6
Type
conf
DOI
10.1109/SACI.2013.6608963
Filename
6608963
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