• DocumentCode
    637029
  • Title

    Track E: Hybrid biological-digital systems

  • Author

    Lamers, Maarten H. ; van Eck, Wim ; Verbeek, Fons J.

  • Author_Institution
    Leiden University, The Netherlands
  • fYear
    2013
  • fDate
    24-26 July 2013
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    Increasingly, digital systems interfere into our daily lives. However, some tasks remain to be assigned to biological organisms. Seeing eye dogs have not yet been functionally replaced by assistive technology; digital pets are still less commonly the recipients of human affection than real pets. Both science and arts have experimented amply with integration of biological entities and technological systems, with the goal of complex task achievement. Cockroaches, neural cells, fish and slime molds were employed to control robots. Communities of real crickets were shown to interact with robots. Pigeons, bats and dogs were used as sensory and decision-making parts in technological systems. Crickets, hamsters and paramecia have driven the behavior of non-player characters in computer games. Through crowdsourcing, even humans serve as key components in greater digital systems.
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Ecosystems and Technologies (DEST), 2013 7th IEEE International Conference on
  • Conference_Location
    Menlo Park, CA, USA
  • ISSN
    2150-4938
  • Print_ISBN
    978-1-4799-0784-7
  • Type

    conf

  • DOI
    10.1109/DEST.2013.6611312
  • Filename
    6611312