• DocumentCode
    637222
  • Title

    Real-time, realistic full-body 3D reconstruction and texture mapping from multiple Kinects

  • Author

    Alexiadis, Dimitrios S. ; Zarpalas, Dimitrios ; Daras, Petros

  • Author_Institution
    Inf. Technol. Inst., Centre for Res. & Technol. - Hellas, Thessaloniki, Greece
  • fYear
    2013
  • fDate
    10-12 June 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Multi-party 3D Tele-Immersive (TI) environments, supporting realistic interaction among distant users, is the future of tele-conferencing. Real-time, full-body 3D reconstruction, an important task for TI applications, is addressed in this paper. A volumetric method for the reconstruction of watertight models of moving humans is presented, along with details for appropriate texture-mapping to enhance the visual quality. The reconstruction uses the input from multiple consumer depth cameras and specifically Kinect sensors. The presented results verify the effectiveness of the proposed methodologies, with respect to the visual quality and frame rates.
  • Keywords
    cameras; image reconstruction; image texture; teleconferencing; TI application; full-body 3D reconstruction; multiparty 3D teleimmersive environments; multiple Kinect sensor; multiple consumer depth camera; real-time 3D reconstruction; teleconferencing; texture mapping; visual quality enhancement; volumetric method; watertight model reconstruction; Calibration; Cameras; Image color analysis; Image reconstruction; Real-time systems; Sensors; Three-dimensional displays; 3D reconstruction; Microsoft Kinect; real-time; texture mapping; volumetric fusion;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IVMSP Workshop, 2013 IEEE 11th
  • Conference_Location
    Seoul
  • Type

    conf

  • DOI
    10.1109/IVMSPW.2013.6611939
  • Filename
    6611939