Author_Institution :
ISEGI, Univ. Nova de Lisboa, Lisbon, Portugal
Abstract :
In recent years, information technologies have progressed at an accelerated pace. The need to combine the availability of the information with portability has been fostering the evolution of technological devices, while producing some paradigm shifts. Mobile computing, in particular, is an area increasingly put to use and recognized as necessary in terms of adding value to an information society, namely through smartphones. At the same time, Augmented Reality (AR) - or the act of superimposing virtual elements to the image captured in real time - has been taking advantage of the rapid evolution in terms of the smartphones´ processing capabilities. The ISEGI-NOVA AR Project, presented in this work, consists in developing and deploying an Augmented Reality system to assure a multitude of services, directed to the smartphone medium. These services, making use of existing AR third party technologies, allow users to interact with multimedia layers (images, sounds, video, web content, animations) superimposed to the image captured by the smartphone camera. Besides the ability to provide Augmented Reality contents, the ISEGI-NOVA AR Project´s scope includes the development of a web-based platform that allows dynamic Augmented Reality experiences creation, through graphical user interfaces.
Keywords :
augmented reality; educational institutions; graphical user interfaces; image sensors; mobile computing; smart phones; AR third party technologies; ISEGI-NOVA AR project; Universidade Nova de Lisboa; Web-based platform; augmented reality; graphical user interfaces; information society; information technologies; mobile computing; multimedia layers; smartphone camera; smartphone medium; technological devices; virtual elements; Augmented reality; Browsers; Databases; Educational institutions; Servers; Smart phones; Three-dimensional displays; Augmented Reality; Geo-referenced Data; Smartphone;