DocumentCode :
638694
Title :
Surface models view designs with 3DS MAX software
Author :
Attila, Safar ; Adam, Balonyi ; Robert, Karel
Author_Institution :
Alba Regia Univ. Centre, Obuda Univ., Székesfehérvár, Hungary
fYear :
2013
fDate :
8-10 July 2013
Firstpage :
41
Lastpage :
44
Abstract :
The use of computer graphics is very diverse and its relevance is defined by application area. A surface model can be applied for technical applications, gaming software, movies etc. Each application has different conditions and constraints. There are a lot of opportunities of preparing the graphics tasks depending on the selection of graphics engine, the types of models, textures and the shader. After two years of working countless beautiful car models have been constructed, but the job is not finished yet. The aim of our article is to share our experience with competent experts.
Keywords :
CAD; computer graphics; 3DS MAX software; CAD softwares; car models; computer graphics; graphics engine selection; surface model view designs; Animation; Computational modeling; Educational institutions; Engines; Games; Rendering (computer graphics); Solid modeling; modeling; poly-model; texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Cybernetics (ICCC), 2013 IEEE 9th International Conference on
Conference_Location :
Tihany
Print_ISBN :
978-1-4799-0060-2
Type :
conf
DOI :
10.1109/ICCCyb.2013.6617627
Filename :
6617627
Link To Document :
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