• DocumentCode
    639430
  • Title

    Shading-Based Shape Refinement of RGB-D Images

  • Author

    Lap-Fai Yu ; Sai-Kit Yeung ; Yu-Wing Tai ; Lin, Shunjiang

  • Author_Institution
    Univ. of California, Los Angeles, Los Angeles, CA, USA
  • fYear
    2013
  • fDate
    23-28 June 2013
  • Firstpage
    1415
  • Lastpage
    1422
  • Abstract
    We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from Kinect to help resolve ambiguities in shape-from-shading. In our framework, the partial depth information is used to overcome bas-relief ambiguity in normals estimation, as well as to assist in recovering relative albedos, which are needed to reliably estimate the lighting environment and to separate shading from albedo. This refinement of surface normals using a noisy depth map leads to high-quality 3D surfaces. The effectiveness of our algorithm is demonstrated through several challenging real-world examples.
  • Keywords
    image colour analysis; RGB-D images; bas-relief ambiguity; high-quality 3D surfaces; incomplete depth map; noisy depth map; normal estimation; partial depth information; real-world examples; relative albedos; shading-based shape refinement algorithm; Estimation; Image resolution; Lighting; Noise measurement; Optimization; Reliability; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition (CVPR), 2013 IEEE Conference on
  • Conference_Location
    Portland, OR
  • ISSN
    1063-6919
  • Type

    conf

  • DOI
    10.1109/CVPR.2013.186
  • Filename
    6619030