DocumentCode
639430
Title
Shading-Based Shape Refinement of RGB-D Images
Author
Lap-Fai Yu ; Sai-Kit Yeung ; Yu-Wing Tai ; Lin, Shunjiang
Author_Institution
Univ. of California, Los Angeles, Los Angeles, CA, USA
fYear
2013
fDate
23-28 June 2013
Firstpage
1415
Lastpage
1422
Abstract
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from Kinect to help resolve ambiguities in shape-from-shading. In our framework, the partial depth information is used to overcome bas-relief ambiguity in normals estimation, as well as to assist in recovering relative albedos, which are needed to reliably estimate the lighting environment and to separate shading from albedo. This refinement of surface normals using a noisy depth map leads to high-quality 3D surfaces. The effectiveness of our algorithm is demonstrated through several challenging real-world examples.
Keywords
image colour analysis; RGB-D images; bas-relief ambiguity; high-quality 3D surfaces; incomplete depth map; noisy depth map; normal estimation; partial depth information; real-world examples; relative albedos; shading-based shape refinement algorithm; Estimation; Image resolution; Lighting; Noise measurement; Optimization; Reliability; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition (CVPR), 2013 IEEE Conference on
Conference_Location
Portland, OR
ISSN
1063-6919
Type
conf
DOI
10.1109/CVPR.2013.186
Filename
6619030
Link To Document