• DocumentCode
    640449
  • Title

    A physics-aware dead reckoning technique for entity state updates in distributed interactive applications

  • Author

    Walsh, Patrick J. ; Ward, Tomas E. ; McLoone, Seamus C.

  • Author_Institution
    Dept. of Electron. Eng., Nat. Univ. of Ireland Maynooth, Maynooth, Ireland
  • fYear
    2012
  • fDate
    28-29 June 2012
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    This paper proposes a novel entity state update technique for physics-rich environments in peer-to-peer Distributed Interactive Applications. The proposed technique consists of a dynamic authority scheme for shared objects and a physics-aware dead reckoning model with an adaptive error threshold. The former is employed to place a bound on the overall inconsistency present in shared objects, while the latter is implemented to minimise the instantaneous inconsistency during users´ interactions with shared objects. The performance of the proposed entity state update mechanism is validated using a simulated application.
  • Keywords
    interactive systems; peer-to-peer computing; adaptive error threshold; dynamic authority scheme; entity state update mechanism; peer-to-peer distributed interactive application; physics-aware dead reckoning; Consistency; Distributed Interactive Applications; Physics-aware Networked Games;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Signals and Systems Conference (ISSC 2012), IET Irish
  • Conference_Location
    Maynooth
  • Electronic_ISBN
    978-1-84919-613-0
  • Type

    conf

  • DOI
    10.1049/ic.2012.0169
  • Filename
    6621148