• DocumentCode
    641504
  • Title

    Application of face encoding to art investigations

  • Author

    Tyler, Christopher W.

  • Author_Institution
    Smith-Kettlewell Eye Research Institute, 2318 Fillmore Street, San Francisco, CA 94115 USA
  • fYear
    2013
  • fDate
    10-12 June 2013
  • Firstpage
    226
  • Lastpage
    231
  • Abstract
    Through the millennia, one of the primary goals of the art of painting has been an optical depiction of the scenes of the three-dimensional world that form our visual experience. A key role of paintings has been to depict faces in portraiture, conveying the identity of figures of contemporary and historical interest. The effective recognition of such figures requires accurate interpretation of the 3D configuration of the facial features, which is presently a largely subjective art, given the variety of poses employed. A quantitative technique for the analysis of facial expression and 3D facial configuration from the 2D artworks, is applied to the question of how Leonardo da Vinci looked as a young man. There are no accepted portraits of this most dramatic of Renaissance figures as his fame was building, but computational analysis has helped to solve the conundrum of his youthful appearance and unexplained rise to prominence with almost no artistic output.
  • Keywords
    IEEE Xplore; Portable document format; Face processing Portraiture Renaissance Computational modeling Visual processing 3D reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Information Processing (EUVIP), 2013 4th European Workshop on
  • Conference_Location
    Paris
  • Type

    conf

  • Filename
    6623989