• DocumentCode
    642562
  • Title

    Effect of a secondary task on the time course and specificity on learning a balance skill

  • Author

    Elion, O. ; Bahat, Y. ; Siev-Ner, I. ; Sela, I. ; Weiss, Patrice L. ; Karni, A.

  • Author_Institution
    CAREN VR Lab., Sheba Med. Centre, Ramat Gan, Israel
  • fYear
    2013
  • fDate
    26-29 Aug. 2013
  • Firstpage
    283
  • Lastpage
    288
  • Abstract
    The objective of this study was to use an advanced VR-based system to explore the extent to which posture control mechanisms in adults can undergo experience-dependent changes when a novel balance task is acquired and retained. Eight healthy young adults practiced a novel complex task with and without a concurrent manual task within a single training session in a virtual environment (VE). The time-course of learning the balance aspects of the task with and without the concurrent secondary visuo-motor task was similar. Thus, the learning process was robust enough to withstand the attention demands of a complex visuo-motor secondary task. The implications of these findings for rehabilitation are discussed.
  • Keywords
    medical computing; patient rehabilitation; virtual reality; VE; VR-based system; balance skill learning; balance task; complex task; complex visuo-motor secondary task; concurrent manual task; concurrent secondary visuo-motor task; experience-dependent changes; healthy young adults; learning process; posture control mechanisms; rehabilitation; time-course; virtual environment; virtual reality; Educational institutions; Maintenance engineering; Process control; Roads; Training; Virtual reality; Visualization; acquisition; balance; secondary task; time-course; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation (ICVR), 2013 International Conference on
  • Conference_Location
    Philadelphia, PA
  • Type

    conf

  • DOI
    10.1109/ICVR.2013.6662097
  • Filename
    6662097