DocumentCode :
644201
Title :
Evaluation and analysis of spatial training game for molding arts
Author :
Ueno, Masahiro ; Wada, Sho ; Kida, Yuichiro ; Ashida, Noboru ; Ueda, Kazunori
Author_Institution :
Dept. of Digital Arts & Animation, Osaka Electro-Commun. Univ., Neyagawa, Japan
fYear :
2013
fDate :
1-4 Oct. 2013
Firstpage :
385
Lastpage :
386
Abstract :
A spatial training game for three-dimensional molding arts has been developed. This paper described about experiments and the result to evaluate the training game with micro-cognitive operation approach. The result suggests effectivity of this type of training game on three-dimensional molding arts.
Keywords :
art; cognition; computer based training; serious games (computing); microcognitive operation approach; spatial training game; three-dimensional molding arts; Art; Educational institutions; Games; Logic gates; Three-dimensional displays; Training; 3DCG; Art Education; Education with Game; Spatial Training; molding arts;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics (GCCE), 2013 IEEE 2nd Global Conference on
Conference_Location :
Tokyo
Print_ISBN :
978-1-4799-0890-5
Type :
conf
DOI :
10.1109/GCCE.2013.6664865
Filename :
6664865
Link To Document :
بازگشت