DocumentCode :
644202
Title :
Aliens on the Bus: A family of pervasive games
Author :
Jantke, Klaus P. ; Arnold, Oliver ; Spundflasch, Sebastian
Author_Institution :
Children´s Media Dept., Fraunhofer Inst. Digital Media Technol., Erfurt, Germany
fYear :
2013
fDate :
1-4 Oct. 2013
Firstpage :
387
Lastpage :
391
Abstract :
There is an interesting category of digital games particularly challenging consumer electronics: pervasive games. On the one hand, pervasive games appear extremely promising for purposes such as learning and for encouraging players to engage in healthy outdoor activities. They widen the horizon of games content by direct access to reality. On the other hand, a larger number of pervasive games failed badly bearing abundant evidence for the need of better understanding the essentials of pervasive games and of the experience in playing them. The authors have developed not only a single pervasive game concept, but a whole family of concepts quite suitable for systematically challenging consumer electronics aiming at a wide spectrum of effects ranging from amusement to game-based learning.
Keywords :
computer aided instruction; computer games; entertainment; ubiquitous computing; amusement; consumer electronics; digital games; game content; game-based learning; healthy outdoor activities; pervasive games; player engagement; playing experience; Computers; Conferences; Consumer electronics; Educational institutions; Games; Media; Mobile communication;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics (GCCE), 2013 IEEE 2nd Global Conference on
Conference_Location :
Tokyo
Print_ISBN :
978-1-4799-0890-5
Type :
conf
DOI :
10.1109/GCCE.2013.6664866
Filename :
6664866
Link To Document :
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