• DocumentCode
    644369
  • Title

    Computer game engines for accessibility assessment: The IST Alameda campus case-study

  • Author

    Nascimento, Rita Costa ; Gil, Ana ; Heitor, Teresa ; Tome, Ana ; Rua, Helena

  • Author_Institution
    Architecture Junior Investigator, Technical University of Lisbon, Portugal
  • fYear
    2013
  • fDate
    2-3 May 2013
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    This poster aims to contribute to Serious Games implementation, focusing on the design of a tool to evaluate built environment accessibility, developed within the framework of the IN_LEARNING research project. The proposed tool was tested in a university precinct in Lisbon - IST Alameda campus - where the principle of diversity is demanded by a variety of users with different accessibility requirements (e.g. temporary and/or permanent disability, visual impairment, advancing years, pregnancy). It offers guidance for future interventions intended to upgrade the inclusivity of the built environment and to help improve the aesthetic and functional quality of buildings and outdoor spaces.
  • Keywords
    Three-dimensional displays; Accessibility; Functionality Assessment; Simulation; Virtual Environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Serious Games and Applications for Health (SeGAH), 2013 IEEE 2nd International Conference on
  • Conference_Location
    Vilamoura, Portugal
  • Type

    conf

  • DOI
    10.1109/SeGAH.2013.6665322
  • Filename
    6665322