DocumentCode
644369
Title
Computer game engines for accessibility assessment: The IST Alameda campus case-study
Author
Nascimento, Rita Costa ; Gil, Ana ; Heitor, Teresa ; Tome, Ana ; Rua, Helena
Author_Institution
Architecture Junior Investigator, Technical University of Lisbon, Portugal
fYear
2013
fDate
2-3 May 2013
Firstpage
1
Lastpage
7
Abstract
This poster aims to contribute to Serious Games implementation, focusing on the design of a tool to evaluate built environment accessibility, developed within the framework of the IN_LEARNING research project. The proposed tool was tested in a university precinct in Lisbon - IST Alameda campus - where the principle of diversity is demanded by a variety of users with different accessibility requirements (e.g. temporary and/or permanent disability, visual impairment, advancing years, pregnancy). It offers guidance for future interventions intended to upgrade the inclusivity of the built environment and to help improve the aesthetic and functional quality of buildings and outdoor spaces.
Keywords
Three-dimensional displays; Accessibility; Functionality Assessment; Simulation; Virtual Environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Serious Games and Applications for Health (SeGAH), 2013 IEEE 2nd International Conference on
Conference_Location
Vilamoura, Portugal
Type
conf
DOI
10.1109/SeGAH.2013.6665322
Filename
6665322
Link To Document