DocumentCode :
647482
Title :
Blur with depth: A depth cue method based on blur effect in augmented reality
Author :
Lin Xueting ; Ogawa, Takefumi
Author_Institution :
The University of Tokyo, 2-11-16 Yayoi, Bunkyo-ku, ⍑ 113-8656, Japan
fYear :
2013
fDate :
1-4 Oct. 2013
Firstpage :
1
Lastpage :
6
Abstract :
In this paper, a depth cue method based on blur effect in augmented reality is proposed. Different from previous approaches, the proposed method offers an algorithm which estimates the blur effect in the whole scene based on the spatial information in the real world and the intrinsic parameters of the camera. We implemented a prototype using the proposed method and conducted two user tests on how the users might perceive the blur effect rendered by different blurring methods. The test settings are introduced and the results are discussed. The test results show that our blur estimation method is acceptable for moving virtual objects. We also find that the users might prefer a stronger contrast of blur than the blur consistent to the background.
Keywords :
Augmented reality; blur; depth cue; thin lens model; user perception;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on
Conference_Location :
Adelaide, SA
Type :
conf
DOI :
10.1109/ISMAR.2013.6671831
Filename :
6671831
Link To Document :
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