• DocumentCode
    649751
  • Title

    Cloud-based 3D gaming system for smart TV

  • Author

    Eunjun Rhee ; IlHong Shin ; Yongmin Jung ; Hyunwoo Lee

  • Author_Institution
    Intell. Convergence Media Res. Dept., Electron. & Telecommun. Res. Inst., Daejeon, South Korea
  • fYear
    2013
  • fDate
    14-16 Oct. 2013
  • Firstpage
    714
  • Lastpage
    715
  • Abstract
    Cloud gaming service has recently received a lot of attention. However, there are still many technical challenges to be solved in order to provide the cloud-based commercial services for high-quality games. Latency is one of the most important issues to provide a good user experience. In this paper, we describe the implementation of cloud-based gaming service system for smart TV. And we show the latency comparison on game agents.
  • Keywords
    cloud computing; computer games; digital television; cloud gaming service; cloud-based 3D gaming system; cloud-based commercial services; cloud-based gaming service system; game agents; high-quality games; latency comparison; smart TV; cloud; high-quality game; smart TV;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    ICT Convergence (ICTC), 2013 International Conference on
  • Conference_Location
    Jeju
  • Type

    conf

  • DOI
    10.1109/ICTC.2013.6675459
  • Filename
    6675459