DocumentCode
649751
Title
Cloud-based 3D gaming system for smart TV
Author
Eunjun Rhee ; IlHong Shin ; Yongmin Jung ; Hyunwoo Lee
Author_Institution
Intell. Convergence Media Res. Dept., Electron. & Telecommun. Res. Inst., Daejeon, South Korea
fYear
2013
fDate
14-16 Oct. 2013
Firstpage
714
Lastpage
715
Abstract
Cloud gaming service has recently received a lot of attention. However, there are still many technical challenges to be solved in order to provide the cloud-based commercial services for high-quality games. Latency is one of the most important issues to provide a good user experience. In this paper, we describe the implementation of cloud-based gaming service system for smart TV. And we show the latency comparison on game agents.
Keywords
cloud computing; computer games; digital television; cloud gaming service; cloud-based 3D gaming system; cloud-based commercial services; cloud-based gaming service system; game agents; high-quality games; latency comparison; smart TV; cloud; high-quality game; smart TV;
fLanguage
English
Publisher
ieee
Conference_Titel
ICT Convergence (ICTC), 2013 International Conference on
Conference_Location
Jeju
Type
conf
DOI
10.1109/ICTC.2013.6675459
Filename
6675459
Link To Document