DocumentCode :
651773
Title :
Navigation Maps for Virtual Travelers
Author :
Sherstyuk, Andrei ; Kiyokawa, Kiyoshi
Author_Institution :
Inst. for Astron., Univ. of Hawaii, Honolulu, HI, USA
fYear :
2013
fDate :
21-23 Oct. 2013
Firstpage :
64
Lastpage :
70
Abstract :
Navigation is one of the most fundamental tasks in virtual environments, that requires timely collision detection and collision avoidance mechanisms. It was shown that when navigation is constrained to moving on a terrain, the problem of collision detection can be reduced from 3D to 2D case, by encoding all 3D objects that constitute travel obstacles into a terrain elevation image map, using a dedicated color. The original approach was developed for static environments explored by a single user. The new improved system, presented in this article, is capable of processing collisions for multiple travelers, including autonomous agents, in dynamically changing environments. Implementation details of the new system are presented, with a number of case studies and a discussion of future work.
Keywords :
mobile agents; terrain mapping; virtual reality; autonomous agents; collision avoidance mechanisms; collision detection; dedicated color; navigation maps; terrain elevation image map; travel obstacles; virtual travelers; Animation; Autonomous agents; Collision avoidance; Logic gates; Navigation; Three-dimensional displays; Velocity control; collision avoidance; mobile agents; virtual travel;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Cyberworlds (CW), 2013 International Conference on
Conference_Location :
Yokohama
Print_ISBN :
978-1-4799-2245-1
Type :
conf
DOI :
10.1109/CW.2013.27
Filename :
6680094
Link To Document :
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