DocumentCode
652055
Title
Revival of a Traditional Japanese Festival: Virtual Ato-Matsuri across Time and Space
Author
Liang Li ; Woong Choi ; Umeda, Mana ; Hachimura, Kozaburo ; Tanaka, Hiroya ; Yano, Ken´ichi
Author_Institution
Ritsumeikan Global Innovation Res. Organ., Ritsumeikan Univ., Kusatsu, Japan
fYear
2013
fDate
16-18 Sept. 2013
Firstpage
210
Lastpage
211
Abstract
In this paper, we present our work on the virtual reproduction of Ato-Matsuri in the Kyoto Gion Festival using computer graphics (CG) and virtual reality (VR) technologies. We created the CG models of three floats, namely Kitakannon-yama, Minamikannon-yama, and Ofune-hoko, which were participated in the parade. We also created CG models of Hikikata, who belong to Kitakannon-yama and Minamikannon-yama. The body motion data of Hikikata were captured using a motion-capturing technique. The users can interactively explore the virtual world by crossing its time and space.
Keywords
humanities; virtual reality; CG models; Hikikata; Kitakannon-yama floats; Kyoto Gion Festival; Minamikannon-yama floats; Ofune-hoko floats; VR technologies; body motion data; computer graphics; motion-capturing technique; parade; traditional Japanese festival; virtual Ato-Matsuri; virtual reality; virtual reproduction; virtual world; Atmospheric modeling; Educational institutions; Open area test sites; Solid modeling; Three-dimensional displays; Virtual environments; Ato-Matsuri; Gion Festival; digital museum; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Culture and Computing (Culture Computing), 2013 International Conference on
Conference_Location
Kyoto
Type
conf
DOI
10.1109/CultureComputing.2013.69
Filename
6680383
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