• DocumentCode
    652055
  • Title

    Revival of a Traditional Japanese Festival: Virtual Ato-Matsuri across Time and Space

  • Author

    Liang Li ; Woong Choi ; Umeda, Mana ; Hachimura, Kozaburo ; Tanaka, Hiroya ; Yano, Ken´ichi

  • Author_Institution
    Ritsumeikan Global Innovation Res. Organ., Ritsumeikan Univ., Kusatsu, Japan
  • fYear
    2013
  • fDate
    16-18 Sept. 2013
  • Firstpage
    210
  • Lastpage
    211
  • Abstract
    In this paper, we present our work on the virtual reproduction of Ato-Matsuri in the Kyoto Gion Festival using computer graphics (CG) and virtual reality (VR) technologies. We created the CG models of three floats, namely Kitakannon-yama, Minamikannon-yama, and Ofune-hoko, which were participated in the parade. We also created CG models of Hikikata, who belong to Kitakannon-yama and Minamikannon-yama. The body motion data of Hikikata were captured using a motion-capturing technique. The users can interactively explore the virtual world by crossing its time and space.
  • Keywords
    humanities; virtual reality; CG models; Hikikata; Kitakannon-yama floats; Kyoto Gion Festival; Minamikannon-yama floats; Ofune-hoko floats; VR technologies; body motion data; computer graphics; motion-capturing technique; parade; traditional Japanese festival; virtual Ato-Matsuri; virtual reality; virtual reproduction; virtual world; Atmospheric modeling; Educational institutions; Open area test sites; Solid modeling; Three-dimensional displays; Virtual environments; Ato-Matsuri; Gion Festival; digital museum; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Culture and Computing (Culture Computing), 2013 International Conference on
  • Conference_Location
    Kyoto
  • Type

    conf

  • DOI
    10.1109/CultureComputing.2013.69
  • Filename
    6680383