DocumentCode :
654578
Title :
Using LEGO mindstorms to engage students on algorithm design
Author :
Alvarez, Alfredo ; Larranaga, Mikel
Author_Institution :
Dept. of Languages & Comput. Syst., Univ. of the Basque Country, Vitoria-Gasteiz, Spain
fYear :
2013
fDate :
23-26 Oct. 2013
Firstpage :
1346
Lastpage :
1351
Abstract :
Students on Basic Programming courses often have difficulties with program design tasks. This problem mainly arises from their lack of program solving skills. To overcome this lack, students´ need to practice. Manipulating real entities can be a useful and motivating strategy to engage students in such endeavor. In this context, several authors have used LEGO Mindstorms robots to help students on basic programming courses. In this paper, we present the results obtained from an experience conducted on a Basic Programming course using those robots to motivate students and to involve them in algorithm design.
Keywords :
computer science education; educational robots; programming; LEGO Mindstorms robots; basic programming courses; program solving skills; Algorithm design and analysis; Computers; Problem-solving; Programming; Robot sensing systems; Software;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education Conference, 2013 IEEE
Conference_Location :
Oklahoma City, OK
ISSN :
0190-5848
Type :
conf
DOI :
10.1109/FIE.2013.6685052
Filename :
6685052
Link To Document :
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