DocumentCode :
657407
Title :
nSense: Interest Management in higher dimensions
Author :
Rehner, Robert ; Lehn, Max ; Buchmann, Alejandro
Author_Institution :
Databases & Distrib. Syst., Tech. Univ. Darmstadt, Darmstadt, Germany
fYear :
2013
fDate :
9-11 Sept. 2013
Firstpage :
1
Lastpage :
2
Abstract :
In Networked Virtual Environments (NVE), Interest Management (IM) is a key part of the system that determines which of a participant´s actions have to be communicated to which subset of the other participants. Since traditional client/server approaches have several drawbacks, a variety of alternative peer-to-peer (P2P) approaches have been presented by the community [1]. In many of these approaches, interest management is also responsible for maintaining connectivity of the P2P network. Aiming for latency-sensitive applications, systems like VON [2] and pSense [3] use mutual notification mechanisms, building the topology based on the participants´ virtual world proximities. A common limitation of these, however, is their fixed dimensionality: most are only designed for two spatial dimensions, a few are capable of handling three. In this work, we discuss options for dealing with an arbitrary number of dimensions. We propose a dynamic localized peer-to-peer IM that supports and exploits any number of dimensions. In our IM, peers communicate directly within their vision range. The space outside of the vision range is divided in sectors, each guarded by a sensor node that notifies them of approaching peers. We determine criteria for an efficient sector partitioning, discuss several approaches and present a suitable algorithm.
Keywords :
peer-to-peer computing; virtual reality; NVE; P2P network connectivity; VON; dynamic localized peer-to-peer IM; fixed dimensionality; interest management; latency-sensitive applications; mutual notification mechanisms; nSense; networked virtual environments; pSense; peer-to-peer approaches; sector partitioning; sensor node; spatial dimensions; virtual world proximities; vision range; Distributed databases; Games; Network topology; Partitioning algorithms; Peer-to-peer computing; Three-dimensional displays; Virtual environments;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Peer-to-Peer Computing (P2P), 2013 IEEE Thirteenth International Conference on
Conference_Location :
Trento
Type :
conf
DOI :
10.1109/P2P.2013.6688728
Filename :
6688728
Link To Document :
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