Title :
Games Played by Networked Players
Author :
Fan Huang ; Xudong Luo ; Ho-Fung Leung ; Qiaoting Zhong
Author_Institution :
Inst. of Logic & Cognition, Sun Yat-sen Univ., Guangzhou, China
Abstract :
This paper studies how some factors deviate human interaction from what classic game theory predicts. In particular, we focus on the factor of interpersonal relations among human players, which plays a crucial role in their strategy choosing in real-life games. For such a game, we characterise these relations by a directed and weighted social network, and discuss how to integrate its effect into the payoff matrix of the game. Also, we introduce a solution concept named relation equilibrium for such games. Finally, our model is used to analyse how a deviation will happen in a well-known game, prisoner´s dilemma, in the case that the players are networked. Accordingly, our model can be used in explanation, prediction, mechanism design and guide people´s action in real life.
Keywords :
game theory; matrix algebra; social networking (online); directed social network; game theory; human interaction; human players; interpersonal relations; networked players; payoff matrix; real-life games; weighted social network; Analytical models; Games; Materials; Nash equilibrium; Noise measurement; Social network services;
Conference_Titel :
Web Intelligence (WI) and Intelligent Agent Technologies (IAT), 2013 IEEE/WIC/ACM International Joint Conferences on
Conference_Location :
Atlanta, GA
Print_ISBN :
978-1-4799-2902-3
DOI :
10.1109/WI-IAT.2013.83