• DocumentCode
    667635
  • Title

    Ethic in Massively Multiplayer Online Role-Playing Games

  • Author

    Abramova, Veronika ; Bernardino, Jorge

  • Author_Institution
    ISEC-Coimbra Inst. of Eng., Polytech. Inst. of Coimbra, Coimbra, Portugal
  • fYear
    2013
  • fDate
    Oct. 31 2013-Nov. 1 2013
  • Firstpage
    1
  • Lastpage
    9
  • Abstract
    Massively Multiplayer Online Role-Playing Game more known as MMORPG is a popular type of game played all over the globe. While being online people tend to change and so do their attitudes. But even there the concept of ethic exists and there are rules that should be followed. Even while still being a game, it is based on social activities and just like in society, code of conduct applies and misbehavior should be punished. This paper analyzes player interaction in online games and if there exist ethical behavior in MMORPGs environment.
  • Keywords
    behavioural sciences; computer games; ethical aspects; groupware; MMORPG; attitudes; code of conduct; ethical behavior; massively multiplayer online role-playing games; misbehavior; player interaction; social activities; Avatars; Communities; Engineering education; Ethics; Face; Games; Internet; China farming; MMORPG ethic; cheating; griefing; guilds; real money trade;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Engineering Education (CISPEE), 2013 1st International Conference of the Portuguese Society for
  • Conference_Location
    Porto
  • Print_ISBN
    978-1-4799-1219-3
  • Type

    conf

  • DOI
    10.1109/CISPEE.2013.6701985
  • Filename
    6701985