DocumentCode
667635
Title
Ethic in Massively Multiplayer Online Role-Playing Games
Author
Abramova, Veronika ; Bernardino, Jorge
Author_Institution
ISEC-Coimbra Inst. of Eng., Polytech. Inst. of Coimbra, Coimbra, Portugal
fYear
2013
fDate
Oct. 31 2013-Nov. 1 2013
Firstpage
1
Lastpage
9
Abstract
Massively Multiplayer Online Role-Playing Game more known as MMORPG is a popular type of game played all over the globe. While being online people tend to change and so do their attitudes. But even there the concept of ethic exists and there are rules that should be followed. Even while still being a game, it is based on social activities and just like in society, code of conduct applies and misbehavior should be punished. This paper analyzes player interaction in online games and if there exist ethical behavior in MMORPGs environment.
Keywords
behavioural sciences; computer games; ethical aspects; groupware; MMORPG; attitudes; code of conduct; ethical behavior; massively multiplayer online role-playing games; misbehavior; player interaction; social activities; Avatars; Communities; Engineering education; Ethics; Face; Games; Internet; China farming; MMORPG ethic; cheating; griefing; guilds; real money trade;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering Education (CISPEE), 2013 1st International Conference of the Portuguese Society for
Conference_Location
Porto
Print_ISBN
978-1-4799-1219-3
Type
conf
DOI
10.1109/CISPEE.2013.6701985
Filename
6701985
Link To Document