• DocumentCode
    672935
  • Title

    Making Full Use of Education Games´ Role in Promoting Learning

  • Author

    Tingyan Bi

  • Author_Institution
    Weifang Univ., Weifang, China
  • fYear
    2013
  • fDate
    16-17 Nov. 2013
  • Firstpage
    172
  • Lastpage
    175
  • Abstract
    Surveys found that the simplification and courseware phenomenon of education game had caused the apparent gully between the education games and commercial games. But education game is a fun way in teaching and its broad prospective of application has gained much attention from the people. In the real education practice, a lot of people do not use and promote it in the education teaching for education game because it has some negative influences. Therefore, the correct understanding of education game´s connotation, using modern information technology and scientifically designing education game´s teaching process will bring the positive role of education game into full play to promote young people to learn.
  • Keywords
    computer games; courseware; teaching; commercial game; courseware phenomenon; education game connotation; information technology; scientific education game teaching process design; Bismuth; Educational institutions; Entertainment industry; Games; Information technology; Software; education game; game; teenagers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology and Applications (ITA), 2013 International Conference on
  • Conference_Location
    Chengdu
  • Print_ISBN
    978-1-4799-2876-7
  • Type

    conf

  • DOI
    10.1109/ITA.2013.46
  • Filename
    6709962