DocumentCode
672935
Title
Making Full Use of Education Games´ Role in Promoting Learning
Author
Tingyan Bi
Author_Institution
Weifang Univ., Weifang, China
fYear
2013
fDate
16-17 Nov. 2013
Firstpage
172
Lastpage
175
Abstract
Surveys found that the simplification and courseware phenomenon of education game had caused the apparent gully between the education games and commercial games. But education game is a fun way in teaching and its broad prospective of application has gained much attention from the people. In the real education practice, a lot of people do not use and promote it in the education teaching for education game because it has some negative influences. Therefore, the correct understanding of education game´s connotation, using modern information technology and scientifically designing education game´s teaching process will bring the positive role of education game into full play to promote young people to learn.
Keywords
computer games; courseware; teaching; commercial game; courseware phenomenon; education game connotation; information technology; scientific education game teaching process design; Bismuth; Educational institutions; Entertainment industry; Games; Information technology; Software; education game; game; teenagers;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology and Applications (ITA), 2013 International Conference on
Conference_Location
Chengdu
Print_ISBN
978-1-4799-2876-7
Type
conf
DOI
10.1109/ITA.2013.46
Filename
6709962
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