DocumentCode
675514
Title
Implementation of a social gaming cloud service for mobile and TV devices
Author
Trsic, Lazar ; Veljkovic, Nikola ; Punt, M. ; Bjelica, M. ; Predojevic, Mladen
Author_Institution
Elektroteh. Fak., Univ. u Beogradu, Belgrade, Serbia
fYear
2013
fDate
26-28 Nov. 2013
Firstpage
999
Lastpage
1002
Abstract
This paper presents an implementation of a social gaming cloud service allowing mobile and TV devices to connect to as clients. Development of this service will allow players from multiple homes to play together, using TV devices as main displays and mobile devices as game controllers. In order to evaluate the service, an example game was developed and server response times and server load were measured.
Keywords
cloud computing; computer games; mobile radio; social networking (online); telecommunication computing; television; TV device; game controller; mobile device; social gaming cloud service; Androids; Games; Humanoid robots; Internet; Java; Servers; TV;
fLanguage
English
Publisher
ieee
Conference_Titel
Telecommunications Forum (TELFOR), 2013 21st
Conference_Location
Belgrade
Print_ISBN
978-1-4799-1419-7
Type
conf
DOI
10.1109/TELFOR.2013.6716400
Filename
6716400
Link To Document