DocumentCode
677908
Title
Dynamic Games among Agents with Partial Information of the Structure of the Interactions Graph: Decision Making and Complexity Issues
Author
Kordonis, Ioannis ; Papavassilopoulos, George P.
Author_Institution
Sch. of Electr. & Comput. Eng., Nat. Tech. Univ. of Athens, Athens, Greece
fYear
2013
fDate
13-16 Oct. 2013
Firstpage
1709
Lastpage
1714
Abstract
We consider dynamic games on large networks, motivated by structural and decision making issues pertaining in the area of Systems of Systems. The players participating in the game do not know the network structure and the characteristics of the dynamics and costs of the players involved. Instead, they know some local characteristics of the topology, as well as a statistical description of the network. An approximate equilibrium concept is introduced and a complexity notion that describes the minimum amount of structural and feedback information needed for the players in order to behave approximately in Nash equilibrium, is defined. An example of a Linear Quadratic game on a ring is finally studied and an asymptotic upper bound for the complexity of the game is derived.
Keywords
computational complexity; decision making; game theory; Nash equilibrium; approximate equilibrium concept; asymptotic upper bound; complexity notion; decision making; dynamic games complexity; feedback information; linear quadratic game; partial information; statistical description; topology; Atmospheric measurements; Complexity theory; Cost function; Equations; Games; Nash equilibrium; Particle measurements;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
Conference_Location
Manchester
Type
conf
DOI
10.1109/SMC.2013.294
Filename
6722047
Link To Document