DocumentCode
682169
Title
Gamification interaction design of online education
Author
Pu Liu ; Zhenghong Peng
Author_Institution
Sch. of Urban Design, Wuhan Univ., Wuhan, China
fYear
2013
fDate
23-24 Dec. 2013
Firstpage
95
Lastpage
101
Abstract
One of the fastest growing use of technology is for online education which is a trend of contemporary education. And it is continually improving with constantly developing and revising its programs to suit today´s students. This paper analyzes the existing problems of interaction design for online education, discusses a user-centered gamification interaction strategy, with the purpose of improving the utilization rate of online education resources and realizing the optimization of teaching effect and user experience. At last, it explores the future development of online education interaction.
Keywords
computer aided instruction; computer games; human factors; teaching; user centred design; user interfaces; contemporary education; gamification interaction design; online education interaction; online education resources; teaching effect optimization; user experience optimization; user-centered gamification interaction strategy; utilization rate; Decision support systems; Education; Entertainment industry; Games; Human computer interaction; Market research; Optimization; game learning; human-computer interaction desig; online education; user centered; user experience;
fLanguage
English
Publisher
ieee
Conference_Titel
Instrumentation and Measurement, Sensor Network and Automation (IMSNA), 2013 2nd International Symposium on
Conference_Location
Toronto, ON
Type
conf
DOI
10.1109/IMSNA.2013.6742825
Filename
6742825
Link To Document