• DocumentCode
    682169
  • Title

    Gamification interaction design of online education

  • Author

    Pu Liu ; Zhenghong Peng

  • Author_Institution
    Sch. of Urban Design, Wuhan Univ., Wuhan, China
  • fYear
    2013
  • fDate
    23-24 Dec. 2013
  • Firstpage
    95
  • Lastpage
    101
  • Abstract
    One of the fastest growing use of technology is for online education which is a trend of contemporary education. And it is continually improving with constantly developing and revising its programs to suit today´s students. This paper analyzes the existing problems of interaction design for online education, discusses a user-centered gamification interaction strategy, with the purpose of improving the utilization rate of online education resources and realizing the optimization of teaching effect and user experience. At last, it explores the future development of online education interaction.
  • Keywords
    computer aided instruction; computer games; human factors; teaching; user centred design; user interfaces; contemporary education; gamification interaction design; online education interaction; online education resources; teaching effect optimization; user experience optimization; user-centered gamification interaction strategy; utilization rate; Decision support systems; Education; Entertainment industry; Games; Human computer interaction; Market research; Optimization; game learning; human-computer interaction desig; online education; user centered; user experience;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Instrumentation and Measurement, Sensor Network and Automation (IMSNA), 2013 2nd International Symposium on
  • Conference_Location
    Toronto, ON
  • Type

    conf

  • DOI
    10.1109/IMSNA.2013.6742825
  • Filename
    6742825