DocumentCode :
682588
Title :
v-Embodiment for cultural heritage
Author :
Flynn, B.
Author_Institution :
City Univ., Hong Kong, China
Volume :
1
fYear :
2013
fDate :
Oct. 28 2013-Nov. 1 2013
Firstpage :
347
Lastpage :
354
Abstract :
The paper argues that there is a need to consider sentient engagement in the digital expressions of cultural heritage. Focusing on full body `natural interaction´ the presentation looks at strategies for a phenomenological framework through the design for an embodied motion-sensing environment and analysis of a particular case study of Neolithic era sites and artefacts. The exchange between virtuality and embodiment, immersion and performativity is examined in particular how movement and kinaesthetic engagement can enhance embodied presence and forms of somatic knowledge. Models are proposed that represent phenomenological value for an emergent somatic heritage.
Keywords :
archaeology; history; human computer interaction; virtual reality; Neolithic era sites; artefacts; cultural heritage; immersion; kinaesthetic engagement; motion sensing environment; natural interaction; performativity; phenomenology; sentient engagement; somatic heritage; somatic knowledge; v-embodiment; virtuality; Cultural differences; Educational institutions; Extraterrestrial phenomena; Focusing; Materials; Tracking; Visualization; augmented reality; immersion; natural interaction; phenomenology; somatic heritage; visualisation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Digital Heritage International Congress (DigitalHeritage), 2013
Conference_Location :
Marseille
Print_ISBN :
978-1-4799-3168-2
Type :
conf
DOI :
10.1109/DigitalHeritage.2013.6743759
Filename :
6743759
Link To Document :
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