DocumentCode
683740
Title
Improving Computational Efficiency of 3D Point Cloud Reconstruction from Image Sequences
Author
Chih-Hsiang Chang ; Kehtarnavaz, Nasser
Author_Institution
Dept. of Electr. Eng., Univ. of Texas at Dallas, Richardson, TX, USA
fYear
2013
fDate
9-11 Dec. 2013
Firstpage
510
Lastpage
513
Abstract
The Levenberg-Marquardt optimization is normally used in 3D point cloud reconstruction from image sequences which is computationally expensive. This paper presents a two-stage camera pose estimation approach where an initial camera pose is obtained during the first stage and a refinement is performed during the second stage. This approach does not require the use of the Levenberg-Marquardt optimization and LU matrix decomposition for computing the projection matrix, thus providing a more computationally efficient 3D point cloud reconstruction as compared to the existing approaches. The results obtained using real video sequences indicate that the introduced approach generates lower re-projection errors as well as faster 3D point cloud reconstruction.
Keywords
computer graphics; image reconstruction; image sequences; matrix decomposition; pose estimation; video signal processing; 3D point cloud reconstruction; LU matrix decomposition; Levenberg-Marquardt optimization; computational efficiency; image sequences; projection matrix; reprojection errors; two-stage camera pose estimation approach; video sequences; Cameras; Computer vision; Estimation; Image reconstruction; Matrix decomposition; Three-dimensional displays; Video sequences; Camera pose estimation; computationally efficient 3D point cloud reconstruction; structure from motion;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia (ISM), 2013 IEEE International Symposium on
Conference_Location
Anaheim, CA
Print_ISBN
978-0-7695-5140-1
Type
conf
DOI
10.1109/ISM.2013.101
Filename
6746853
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