DocumentCode :
684699
Title :
Fast on-chip quad-trees on GPU
Author :
Liheng Jian ; Weidong Yi ; Ying Liu
Author_Institution :
Sch. of Electron., Electr. & Commun. Eng., Univ. of Chinese Acad. of Sci., Beijing, China
fYear :
2012
fDate :
7-9 Dec. 2012
Firstpage :
1
Lastpage :
5
Abstract :
A quad-tree is a desirable data structure for neighbour search in many applications. Due to the irregular nature of trees, however, there is not an efficient implementation of a quad-tree on GPU. In this paper, we propose and set up CUDA-quad-trees on NVIDIA´s GPU+CUDA parallel computing architecture, which takes advantage of the fast on-chip memory of GPU. This data structure for acceleration is used to organize sensor nodes so as to facilitate detection of possible transmitters in simulation of radio propagation in WSNs. Experimental results show that our tree is very efficient and greatly outperforms another CUDA-based tree with one or two order of magnitude speedup in different stages.
Keywords :
graphics processing units; parallel architectures; quadtrees; search problems; CUDA-quad-trees; GPU; NVIDIA; WSN; data structure; neighbour search; on-chip memory; on-chip quad-trees; parallel computing architecture; radio propagation simulation; sensor nodes; transmitters detection; CUDA; GPU; Quad-tree; on-chip memory; radio propagation simulation;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Information Science and Control Engineering 2012 (ICISCE 2012), IET International Conference on
Conference_Location :
Shenzhen
Electronic_ISBN :
978-1-84919-641-3
Type :
conf
DOI :
10.1049/cp.2012.2285
Filename :
6755664
Link To Document :
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