DocumentCode
688414
Title
Participation-Aware Incentive for Active Crowd Sensing
Author
Thepvilojanapong, Niwat ; Kai Zhang ; Tsujimori, Tomoya ; Ohta, Yoshichika ; Yunlong Zhao ; Tobe, Yoshito
Author_Institution
Dept. of Inf. Eng., Mie Univ., Tsu, Japan
fYear
2013
fDate
13-15 Nov. 2013
Firstpage
2127
Lastpage
2134
Abstract
An increasing popularity of smartphones affects interaction behaviors between people. The ubiquity of smartphones with embedded sensors can enable attractive sensing applications for collecting and reporting data in participatory sensing environment. However, time and monetary cost hinder people from providing sensing data using their smartphones. Smartphone users will probably not participate in sensing tasks without incentive in the real world. Therefore, we propose SenseUtil which provides participation-aware incentive for crowd sensing environment. The main objectives of SenseUtil are increasing the number of sensings while keeping moderate payment. SenseUtil applies the concept of microeconomics, where demand and supply decide the value of sensed data. Several factors including sensing frequency, nearby sensing points and users´ preference, affect the incentive which dynamically changes over time. We implemented a simulation program to study the impact of participation-aware incentive mechanism in terms of sensing frequency, paid reward and traveled distance. The results demonstrate that people actively participate in sensing tasks with little additional cost in term of traveled distance while decreasing payments moderately.
Keywords
human factors; incentive schemes; microeconomics; smart phones; ubiquitous computing; SenseUtil; active crowd sensing; embedded sensors; interaction behaviors; microeconomics; paid reward; participation-aware Incentive; participatory sensing environment; sensing frequency; simulation program; smartphones; supply and demand; traveled distance; Educational institutions; Equations; Mathematical model; Sensors; Servers; Silicon; Smart phones; Participatory sensing; crowd sensing; incentive; rewards; smartphones;
fLanguage
English
Publisher
ieee
Conference_Titel
High Performance Computing and Communications & 2013 IEEE International Conference on Embedded and Ubiquitous Computing (HPCC_EUC), 2013 IEEE 10th International Conference on
Conference_Location
Zhangjiajie
Type
conf
DOI
10.1109/HPCC.and.EUC.2013.305
Filename
6832188
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