• DocumentCode
    692004
  • Title

    Subjective Evaluation of High-Definition Virtual Sound Field Using a 157-Channel Surrounding Loudspeaker Array

  • Author

    Iwaya, Yukio ; Tsuchiya, Takao

  • Author_Institution
    Fac. of Eng., Tohoku Gakuin Univ., Tagajo, Japan
  • fYear
    2013
  • fDate
    16-18 Oct. 2013
  • Firstpage
    310
  • Lastpage
    313
  • Abstract
    In recent years, computation power to simulate sound fields from the three-dimensional numerical models has progressed fast, for example, using GPU cluster systems. However, the intervals among loudspeakers used in reproduction of the rendered sound field are insufficient to avoid spatial aliasing. Therefore, it is impossible to reproduce the rendered sound field accurately with current loudspeaker systems. Nevertheless, subjective impression of reproduction field with an insufficient system might be similar to intended sound field. The intended spatial attributes to render, such as sound position, sound directivity, reverberation, should be evaluated subjectively. For this report we performed a subjective evaluation of the sound fields rendered with a graphical processing unit (GPU) cluster. The sound fields were reproduced by a surrounding loudspeaker array. The number of loudspeakers in the array was 157. However the distance among loudspeakers was 50 cm and was insufficient to reproduce frequencies higher than 340 Hz. Listeners answered their subjective impressions on distance and directivity of sound source of a singing voice. We confirmed listeners could perceive the rendered distances in part when the directivity of the sound source was also rendered.
  • Keywords
    acoustic arrays; acoustic signal processing; graphics processing units; loudspeakers; rendering (computer graphics); solid modelling; sound reproduction; 3D numerical model; GPU cluster systems; distance 50 cm; frequency 340 Hz; graphical processing unit; high definition virtual sound field; perceived distance; perceived sound source directivity; rendered sound field reproduction; singing voice; spatial attributes; subjective evaluation; surrounding loudspeaker array; Acoustics; Arrays; Educational institutions; Graphics processing units; Loudspeakers; Numerical models; Rendering (computer graphics); 157-channel surrounding loudspeaker array; GPU cluster; perceived directivity of sound source; perceived distance; sound field rendering; subjective evaluation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Information Hiding and Multimedia Signal Processing, 2013 Ninth International Conference on
  • Conference_Location
    Beijing
  • Type

    conf

  • DOI
    10.1109/IIH-MSP.2013.85
  • Filename
    6846641