DocumentCode :
703494
Title :
Modeling 3D textured objects by fusion of multiple views
Author :
Jost, Timothee ; Schutz, Christian ; Hugli, Heinz
Author_Institution :
Inst. of Microtechnol., Univ. of Neuchatel, Neuchatel, Switzerland
fYear :
1998
fDate :
8-11 Sept. 1998
Firstpage :
1
Lastpage :
4
Abstract :
For modeling 3D objects, the object geometry is often not sufficient. Better appearance can be obtained by texture mapping which efficiently combines good appearance resolution with small geometric complexity. This paper presents a way to create such texture mapped 3D models of free-form objects, by integrating textured views obtained from range images. The three main steps consist of the following: first, texture-mapped views of the object are obtained from a 3D scanner. Then, the different views are registered, considering geometric and color information of overlapping grids. Finally, meshes can be fused by using a new overlap-removing method that keeps most of the existing triangulation and texture mapping unchanged.
Keywords :
image colour analysis; image fusion; image scanners; image texture; stereo image processing; 3D scanner; 3D textured objects modeling; color information; free-form objects; multiple view fusion; object geometry; overlap-removing method; texture mapping; triangulation; Filtering; Image color analysis; Image reconstruction; Image resolution; Lighting; Solid modeling; Three-dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing Conference (EUSIPCO 1998), 9th European
Conference_Location :
Rhodes
Print_ISBN :
978-960-7620-06-4
Type :
conf
Filename :
7089965
Link To Document :
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