DocumentCode :
704863
Title :
Flow Paths: A standalone tangible board system to create educational games
Author :
Barredo, Alejandro ; Garaizar, Pablo
Author_Institution :
DeustoTech Learning, Univ. of Deusto, Bilbao, Spain
fYear :
2015
fDate :
18-20 March 2015
Firstpage :
301
Lastpage :
304
Abstract :
Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Self-correcting Montessori´s materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.
Keywords :
computer aided instruction; computer games; mobile computing; Flow Paths; abstract concept; educational game; educational mobile apps; self-learning; standalone tangible board system; Games; Logic gates; Microcontrollers; Multiplexing; Radiofrequency identification; Registers; User interfaces; education; educational programs; educational technology; games; tangible user interface;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Engineering Education Conference (EDUCON), 2015 IEEE
Conference_Location :
Tallinn
Type :
conf
DOI :
10.1109/EDUCON.2015.7095987
Filename :
7095987
Link To Document :
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