DocumentCode
704868
Title
Playful learning in academic software engineering education
Author
Soska, Alexander ; Mottok, Jurgen ; Wolff, Christian
Author_Institution
LaS3 - Lab. for Safe & Secure Syst., OTH Regensburg, Regensburg, Germany
fYear
2015
fDate
18-20 March 2015
Firstpage
324
Lastpage
332
Abstract
Within this thesis, we present our suggestions why playful learning in software engineering education is useful to mediate generic competences in academic teaching. Therefor we identified competences which are addressed by playful learning and mapped them to demanded generic competences in software engineering. Due to the well compliance, we analyzed current implementations of playful learning and their design regarding the mediation of required soft skills. Based on the lack of effective implementation, we close our paper with an exemplary design for playful learning.
Keywords
computer science education; software engineering; teaching; academic education; academic software engineering education; academic teaching; core generic competences; playful learning; Capacity planning; Education; Games; Learning systems; Mediation; academic teaching; generic competences; playful learning; serious games; software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Engineering Education Conference (EDUCON), 2015 IEEE
Conference_Location
Tallinn
Type
conf
DOI
10.1109/EDUCON.2015.7095992
Filename
7095992
Link To Document