DocumentCode
704889
Title
Positive experience of the project gamification in the microprocessors and Microcontrollers course
Author
Ristov, Sasko ; Ackovska, Nevena ; Kirandziska, Vesna
Author_Institution
Fac. of Comput. Sci. & Eng., Ss Cyril & Methodius Univ., Skopje, Macedonia
fYear
2015
fDate
18-20 March 2015
Firstpage
511
Lastpage
517
Abstract
Hardware-based courses require a lot of practical work during lab exercises, so students can achieve the learning outcomes more easily. Additionally, instructors expect the students to work on practical projects, which are more challenging and where students must use knowledge of several learning areas. Both lab exercises and projects should be interesting for the students, especially for computer science students, which usually do not prefer the hardware-based courses. This paper presents the new approach of the project gamification in the hardware-based course Microprocessors and Microcontrollers for computer science students. This change significantly improved the course - not only that it improved the average grade of the passed students, but it provoked the students to enroll the other hardware courses of the upper semesters. Even more so, some diploma theses involving microcontrollers were developed for the first time.
Keywords
computer science education; educational courses; embedded systems; microcontrollers; computer science students; hardware-based courses; microcontrollers course; microprocessors course; project gamification; Computer science; Games; Hardware; Microcontrollers; Random access memory; Software; computer science; education; embedded systems; hardware education;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Engineering Education Conference (EDUCON), 2015 IEEE
Conference_Location
Tallinn
Type
conf
DOI
10.1109/EDUCON.2015.7096018
Filename
7096018
Link To Document