• DocumentCode
    704889
  • Title

    Positive experience of the project gamification in the microprocessors and Microcontrollers course

  • Author

    Ristov, Sasko ; Ackovska, Nevena ; Kirandziska, Vesna

  • Author_Institution
    Fac. of Comput. Sci. & Eng., Ss Cyril & Methodius Univ., Skopje, Macedonia
  • fYear
    2015
  • fDate
    18-20 March 2015
  • Firstpage
    511
  • Lastpage
    517
  • Abstract
    Hardware-based courses require a lot of practical work during lab exercises, so students can achieve the learning outcomes more easily. Additionally, instructors expect the students to work on practical projects, which are more challenging and where students must use knowledge of several learning areas. Both lab exercises and projects should be interesting for the students, especially for computer science students, which usually do not prefer the hardware-based courses. This paper presents the new approach of the project gamification in the hardware-based course Microprocessors and Microcontrollers for computer science students. This change significantly improved the course - not only that it improved the average grade of the passed students, but it provoked the students to enroll the other hardware courses of the upper semesters. Even more so, some diploma theses involving microcontrollers were developed for the first time.
  • Keywords
    computer science education; educational courses; embedded systems; microcontrollers; computer science students; hardware-based courses; microcontrollers course; microprocessors course; project gamification; Computer science; Games; Hardware; Microcontrollers; Random access memory; Software; computer science; education; embedded systems; hardware education;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Engineering Education Conference (EDUCON), 2015 IEEE
  • Conference_Location
    Tallinn
  • Type

    conf

  • DOI
    10.1109/EDUCON.2015.7096018
  • Filename
    7096018