DocumentCode
710407
Title
A 3D hand tracking design for gesture control in complex environments
Author
Po-Yu Chien ; Yuan-Hsiang Miao ; Jiun-In Guo
Author_Institution
Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
fYear
2015
fDate
27-29 April 2015
Firstpage
1
Lastpage
4
Abstract
This paper proposes a low-complexity design for 3D hand tracking, which can provide depth information and is able to work under critical backgrounds. This paper also proposes an effective way to segment hands out of entire image and also facilitates depth estimation of tracked hands in real-time by dualcamera systems. Multithreading and several techniques are applied to reduce computational complexity in proposed design. The final algorithm has been implemented both on PCs (with Intel Core i7 processor) and an embedded system (with ARM Cortex A9 processor). On PCs, it reaches 24 frames per second at VGA video. On the other hand, after reducing image size (i.e. QVGA video), it achieves the performance about 8 frames per second on PandaBoard embedded system.
Keywords
embedded systems; gesture recognition; object tracking; 3D hand tracking design; PandaBoard embedded system; VGA video; computational complexity; dualcamera systems; gesture control; image size; multithreading; Cameras; Image color analysis; Optical filters; Real-time systems; Skin; Three-dimensional displays; Tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
VLSI Design, Automation and Test (VLSI-DAT), 2015 International Symposium on
Conference_Location
Hsinchu
Type
conf
DOI
10.1109/VLSI-DAT.2015.7114577
Filename
7114577
Link To Document