DocumentCode :
71274
Title :
Toward Consistency of State in MMOGs Through Semantically Aware Contention Management
Author :
Blewitt, William ; Brook, Matthew ; Sharp, Craig ; Ushaw, Gary ; Morgan, Graham
Author_Institution :
Sch. of Comput. Sci., Newcastle Univ., Newcastle upon Tyne, UK
Volume :
3
Issue :
2
fYear :
2015
fDate :
Jun-15
Firstpage :
275
Lastpage :
288
Abstract :
This paper presents a protocol which utilizes semantically aware, transaction-based contention management to reduce rollback and improve consistency in massively multiuser systems. Of particular relevance to massively multiplayer online games (MMOGs), the proposed system is adaptive and scales with respect to connection latency. This paper presents some background to the area of state management and consistency in MMOGs, and their impact on user quality of service. Our solution is then outlined in significant detail, with particular attention paid to the manner in which it maps to the structure of MMOGs. A simulation is demonstrated and its behaviors discussed in-depth in order to support arguments regarding the suitability of the protocol.
Keywords :
computer games; quality of service; MMOGs; connection latency; massively multiplayer online games; massively multiuser systems; rollback reduction; semantically aware contention management; state management; transaction-based contention management; user quality of service; Clocks; Context; Databases; Games; Protocols; Quality of service; Servers; Consistency; MMOGs; distributed systems;
fLanguage :
English
Journal_Title :
Emerging Topics in Computing, IEEE Transactions on
Publisher :
ieee
ISSN :
2168-6750
Type :
jour
DOI :
10.1109/TETC.2014.2331682
Filename :
6844870
Link To Document :
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