DocumentCode :
715034
Title :
March-and-Reach: A realistic ladder climbing technique
Author :
Chengyuan Lai ; Mcmahan, Ryan P. ; Hall, James
Author_Institution :
Univ. of Texas at Dallas, Dallas, TX, USA
fYear :
2015
fDate :
23-24 March 2015
Firstpage :
15
Lastpage :
18
Abstract :
In most 3D applications, travel is limited to horizontal movement. A few 3D travel techniques allow for vertical travel, but most of them rely on “magic” abilities, such as flying. We sought to develop a realistic vertical travel technique for climbing ladders. We have developed March-and-Reach, with which the user marches in place to virtually step on lower ladder rungs while reaching to virtually grab higher rungs. We conducted a within-subject study to compare March-and-Reach to two prior ladder-climbing techniques. Results indicate that users consider and treat March-and-Reach as the most realistic ladder climbing technique.
Keywords :
gait analysis; virtual reality; 3D applications; 3D travel techniques; horizontal movement; magic abilities; march-and-reach; realistic ladder climbing technique; realistic vertical travel technique; vertical travel; Biomechanics; Foot; Grasping; Legged locomotion; Three-dimensional displays; Virtual environments; March-And-Reach; biomechanical symmetry; interaction fidelity; ladder climbing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces (3DUI), 2015 IEEE Symposium on
Conference_Location :
Arles
Type :
conf
DOI :
10.1109/3DUI.2015.7131719
Filename :
7131719
Link To Document :
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