• DocumentCode
    715034
  • Title

    March-and-Reach: A realistic ladder climbing technique

  • Author

    Chengyuan Lai ; Mcmahan, Ryan P. ; Hall, James

  • Author_Institution
    Univ. of Texas at Dallas, Dallas, TX, USA
  • fYear
    2015
  • fDate
    23-24 March 2015
  • Firstpage
    15
  • Lastpage
    18
  • Abstract
    In most 3D applications, travel is limited to horizontal movement. A few 3D travel techniques allow for vertical travel, but most of them rely on “magic” abilities, such as flying. We sought to develop a realistic vertical travel technique for climbing ladders. We have developed March-and-Reach, with which the user marches in place to virtually step on lower ladder rungs while reaching to virtually grab higher rungs. We conducted a within-subject study to compare March-and-Reach to two prior ladder-climbing techniques. Results indicate that users consider and treat March-and-Reach as the most realistic ladder climbing technique.
  • Keywords
    gait analysis; virtual reality; 3D applications; 3D travel techniques; horizontal movement; magic abilities; march-and-reach; realistic ladder climbing technique; realistic vertical travel technique; vertical travel; Biomechanics; Foot; Grasping; Legged locomotion; Three-dimensional displays; Virtual environments; March-And-Reach; biomechanical symmetry; interaction fidelity; ladder climbing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2015 IEEE Symposium on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/3DUI.2015.7131719
  • Filename
    7131719