DocumentCode :
715038
Title :
Creating an impression of virtual liquid by modeling Japanese sake bottle vibrations
Author :
Ikeno, Sakiko ; Okazaki, Ryuta ; Hachisu, Taku ; Kajimoto, Hiroyuki
Author_Institution :
Univ. of Electro-Commun., Chofu, Japan
fYear :
2015
fDate :
23-24 March 2015
Firstpage :
35
Lastpage :
38
Abstract :
It is known that visual, auditory, and tactile modalities affect the experiences of eating and drinking. One such example is the “glug” sound and vibration from a Japanese sake bottle when pouring liquid. Previous studies have modeled the wave of the vibration by summation of two decaying sinusoidal waves with different frequencies; we examined the validity of this model by subjective evaluation. Furthermore, to enrich expression of various types of liquid, we included two new properties of liquid: the viscosity and the residual amount of liquid, both based on recorded data.
Keywords :
bottles; haptic interfaces; rendering (computer graphics); vibrations; viscosity; Japanese sake bottle vibration modeling; auditory modalities; decaying sinusoidal wave summation; glug sound; liquid viscosity; tactile modalities; vibration wave; visual modalities; Glass; Haptic interfaces; Liquids; Mathematical model; Vibration measurement; Vibrations; Viscosity; Haptic rendering; Pouring water; Tactile display;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces (3DUI), 2015 IEEE Symposium on
Conference_Location :
Arles
Type :
conf
DOI :
10.1109/3DUI.2015.7131723
Filename :
7131723
Link To Document :
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