• DocumentCode
    715043
  • Title

    Dealing with frame cancellation for stereoscopic displays in 3D user interfaces

  • Author

    Lacoche, Jeremy ; Le Chenechal, Morgan ; Chalme, Sebastien ; Royan, Jerome ; Duval, Thierry ; Gouranton, Valerie ; Maisel, Eric ; Arnaldi, Bruno

  • Author_Institution
    IRT b<;>com, Rennes, France
  • fYear
    2015
  • fDate
    23-24 March 2015
  • Firstpage
    73
  • Lastpage
    80
  • Abstract
    This paper aims at reducing the ocular discomfort created by stereoscopy due to the effect called “frame cancellation”, for movies and interactive applications. This effect appears when a virtual object in negative parallax (front of the screen) is clipped by the screen edges; stereopsis cue lets observers perceive the object popping-out from the screen while occlusion cue provides observers with an opposite signal. Such a situation is not possible in the real world. This explains some visual discomfort for observers and leads to a poor depth perception of the scene. This issue is directly linked to the physical limitations of the display size that may not cover the entire field of view of the observer. To deal with these physical constraints we introduce two new methods in the context of interactive applications. The first method consists in two new rendering effects based on progressive transparency that aim to preserve the popping-out effect of the stereo. The second method focuses on adapting the interaction of the user, not allowing him to place virtual objects in an area subject to frame cancellation. Both methods have been evaluated and have shown a good efficiency in comparison to the state of the art approaches.
  • Keywords
    rendering (computer graphics); stereo image processing; user interfaces; 3D user interfaces; frame cancellation; occlusion cue; ocular discomfort reduction; progressive transparency; rendering effects; stereo popping-out effect preservation; stereopsis cue; stereoscopic displays; user interaction; Cameras; Image edge detection; Observers; Real-time systems; Rendering (computer graphics); Three-dimensional displays; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2015 IEEE Symposium on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/3DUI.2015.7131729
  • Filename
    7131729