• DocumentCode
    716634
  • Title

    Physics-based hand interaction with virtual objects

  • Author

    Jun-Sik Kim ; Jung-Min Park

  • Author_Institution
    Center for Robot. Res., Korea Inst. of Sci. & Technol., Seoul, South Korea
  • fYear
    2015
  • fDate
    26-30 May 2015
  • Firstpage
    3814
  • Lastpage
    3819
  • Abstract
    We propose an intuitive user interaction system with virtual objects by directly using user´s hands through a physics simulation. This system aims to provide a more direct way to manipulate and interact with virtual objects and to induce more realistic reactions of the virtual objects in the interaction than the existing methods. The key contribution of this paper is to model the deformations of the user´s hands in two ways: global deformation by the hand poses and the local deformation by contacts with objects. By the two deformation models, objects can be manipulated with better stability and robustness without any predefinition of interaction methods depending on the object shapes, by solely using a physics simulation. The experiment shows that the proposed method enables a user to intuitively manipulate virtual object accurately.
  • Keywords
    human computer interaction; physics; virtual reality; global deformation model; hand poses; intuitive user interaction system; local deformation model; physics simulation; physics-based hand interaction; virtual objects; Deformable models; Friction; Grasping; Shape; Skeleton; Skin;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation (ICRA), 2015 IEEE International Conference on
  • Conference_Location
    Seattle, WA
  • Type

    conf

  • DOI
    10.1109/ICRA.2015.7139730
  • Filename
    7139730