Title :
GPU-based proximity query processing on unstructured triangular mesh model
Author :
Kit-Hang Lee ; Ziyan Guo ; Chow, Gary C. T. ; Yue Chen ; Luk, Wayne ; Ka-Wai Kwok
Author_Institution :
Dept. of Mech. Eng., Univ. of Hong Kong, Hong Kong, China
Abstract :
This paper presents a novel proximity query (PQ) approach capable to detect the collision and calculate the minimal Euclidean distance between two non-convex objects in 3D, namely the robot and the environment. Such approaches are often considered as computationally demanding problems, but are of importance to many applications such as online simulation of haptic feedback and robot collision-free trajectory. Our approach enables to preserve the representation of unstructured environment in the form of triangular meshes. The proposed PQ algorithm is computationally parallel so that it can be effectively implemented on graphics processing units (GPUs). A GPU-based computation scheme is also developed and customized, which shows >200 times faster than an optimized CPU with single core. Comprehensive validation is also conducted on two simulated scenarios in order to demonstrate the practical values of its potential application in image-guided surgical robotics and humanoid robotic control.
Keywords :
computer graphics; control engineering computing; graphics processing units; manipulators; query processing; Euclidean distance; GPU-based proximity query processing; PQ algorithm; graphics processing units; nonconvex 3D object; robotic manipulator; unstructured triangular mesh model; Algorithm design and analysis; Collision avoidance; Computational modeling; Graphics processing units; Robot sensing systems; Solid modeling; Graphics processing units (GPUs); haptic feedback; proximity queries (PQs); robot motion planning;
Conference_Titel :
Robotics and Automation (ICRA), 2015 IEEE International Conference on
Conference_Location :
Seattle, WA
DOI :
10.1109/ICRA.2015.7139808