• DocumentCode
    721278
  • Title

    Augmented reality for motion analysis of patients with upper extremity motor dysfunction

  • Author

    Cidota, Marina ; Lukosch, Stephan ; Bank, Paulina J. M.

  • Author_Institution
    Fac. of Technol., Delft Univ. of Technol., Delft, Netherlands
  • fYear
    2015
  • fDate
    23-23 March 2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Various diseases affect human motion (e.g. neurovascular diseases, neurodegenerative diseases, and musculoskeletal pain conditions). Currently, each medical discipline uses disease-specific clinical tests to assess motor (dys)function, based on subjectively scored and low-resolution clinimetric tests, qualitative video analysis, or cumbersome marker-based motion capturing. As such, no standard protocols for motion recording exist with respect to type of movements and activities of the upper extremity in various patient groups. For a better understanding of how different disorders affect motor function, a uniform, standardized and objective evaluation is a desirable goal in the study of motion disorders. Our aim is to explore the capabilities of the augmented reality (AR) technology for uniform assessment of the motor function, both for diagnosis and treatment.
  • Keywords
    augmented reality; human computer interaction; medical computing; medical disorders; motion estimation; AR technology; augmented reality; disease-specific clinical tests; human motion; marker-based motion capturing; motion disorders; motion recording; musculoskeletal pain conditions; neurodegenerative diseases; neurovascular diseases; patient motion analysis; qualitative video analysis; subjectively scored low-resolution clinimetric tests; uniform motor function assessment; uniform-standardized objective evaluation; upper extremity motor dysfunction; Augmented reality; Collaboration; Diseases; Medical diagnostic imaging; Monitoring; Real-time systems; Training; augmented reality; human motion assessment; optical see-through Head Mounted Device; serious gaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual and Augmented Assistive Technology (VAAT), 2015 3rd IEEE VR International Workshop on
  • Conference_Location
    Arles
  • Type

    conf

  • DOI
    10.1109/VAAT.2015.7155401
  • Filename
    7155401