Title :
Animating Organizational Patterns
Author :
Frtala, Toma ; Vranic, Valentino
Author_Institution :
Fac. of Inf. & Inf. Technol., Slovak Univ. of Technol. in Bratislava, Bratislava, Slovakia
Abstract :
Organizational patterns are the key to a stepwise adoption of agile and lean approaches and to a piecemeal growth of agile and lean organization of work. However, their text description is not easy to comprehend. In this paper, we introduce our initial efforts towards establishing an approach to animate organizational patterns as text adventure games. Players pass through a series of scenes described using Erickson´s conversational hypnosis language patterns in order to better evoke their experience. The game scenario space is expressed using UML state machine diagrams. The approach is presented on adventure games we created for the Architect Also Implements organizational pattern.
Keywords :
computer animation; serious games (computing); software prototyping; text analysis; Architect Also Implements organizational pattern; UML state machine diagrams; agile approach; conversational hypnosis language patterns; game experience; game scenario space; lean approach; organizational pattern animation; text adventure games; Computer architecture; Games; Graphics; Organizations; Software; Software engineering; Unified modeling language; Erickson´s converstaional hypnosis patterns; agile; lean; organizational patterns; text adventure games;
Conference_Titel :
Cooperative and Human Aspects of Software Engineering (CHASE), 2015 IEEE/ACM 8th International Workshop on
Conference_Location :
Florence
DOI :
10.1109/CHASE.2015.8