• DocumentCode
    725791
  • Title

    Animating Organizational Patterns

  • Author

    Frtala, Toma ; Vranic, Valentino

  • Author_Institution
    Fac. of Inf. & Inf. Technol., Slovak Univ. of Technol. in Bratislava, Bratislava, Slovakia
  • fYear
    2015
  • fDate
    18-18 May 2015
  • Firstpage
    8
  • Lastpage
    14
  • Abstract
    Organizational patterns are the key to a stepwise adoption of agile and lean approaches and to a piecemeal growth of agile and lean organization of work. However, their text description is not easy to comprehend. In this paper, we introduce our initial efforts towards establishing an approach to animate organizational patterns as text adventure games. Players pass through a series of scenes described using Erickson´s conversational hypnosis language patterns in order to better evoke their experience. The game scenario space is expressed using UML state machine diagrams. The approach is presented on adventure games we created for the Architect Also Implements organizational pattern.
  • Keywords
    computer animation; serious games (computing); software prototyping; text analysis; Architect Also Implements organizational pattern; UML state machine diagrams; agile approach; conversational hypnosis language patterns; game experience; game scenario space; lean approach; organizational pattern animation; text adventure games; Computer architecture; Games; Graphics; Organizations; Software; Software engineering; Unified modeling language; Erickson´s converstaional hypnosis patterns; agile; lean; organizational patterns; text adventure games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cooperative and Human Aspects of Software Engineering (CHASE), 2015 IEEE/ACM 8th International Workshop on
  • Conference_Location
    Florence
  • Type

    conf

  • DOI
    10.1109/CHASE.2015.8
  • Filename
    7166082