DocumentCode :
727928
Title :
A mobile game for engaging students on the study of the novel “Os Maias”
Author :
Carvalho, Ana Amelia ; Araujo, Ines ; Moura, Adelina
Author_Institution :
Fac. de Psicologia e de Cienc. da Educ., Univ. de Coimbra, Coimbra, Portugal
fYear :
2015
fDate :
17-20 June 2015
Firstpage :
1
Lastpage :
6
Abstract :
Data collected from a study carried out in Portugal were analyzed to find habits and game preferences of students of various levels of the educational system. This paper aims to summarize the main conclusions regarding secondary school students. Based on these conclusions we outlined the game that is currently being developed in order to engage students in the study of "Os Maias" from Eça de Queirós.
Keywords :
computer aided instruction; computer games; mobile computing; Portugal; educational system; mobile game; novel Os Maias; secondary school students; Avatars; Face; Frequency modulation; Games; Land mobile radio; Public transportation; Game mecanics; Learning Principles; Mobile games; Os Maias; Secondary education;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Systems and Technologies (CISTI), 2015 10th Iberian Conference on
Conference_Location :
Aveiro
Type :
conf
DOI :
10.1109/CISTI.2015.7170611
Filename :
7170611
Link To Document :
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