DocumentCode
727970
Title
Model of emotions for game players
Author
Szwoch, Wioleta
Author_Institution
Fac. of Electron., Telecommun. & Inf., Gdansk Univ. of Technol., Gdansk, Poland
fYear
2015
fDate
25-27 June 2015
Firstpage
285
Lastpage
290
Abstract
Affect-aware video games can respond to a game player´s emotions. Such games seem to be more attractive for users. Therefore for that kind of games it is necessary to create a model of the player´s emotions to know to which emotions the application should react. The paper describes different models of emotions. The questionnaire and experiment for video game players is presented. Some results of the tests are shown. Then the model of game player that allows to describe his or her emotions is proposed.
Keywords
artificial intelligence; computer games; affect-aware video games; game players; player emotions; Aerospace electronics; Affective computing; Computational modeling; Emotion recognition; Entertainment industry; Games; Wheels; affect-aware video games; affective computing; model of emotions;
fLanguage
English
Publisher
ieee
Conference_Titel
Human System Interactions (HSI), 2015 8th International Conference on
Conference_Location
Warsaw
Type
conf
DOI
10.1109/HSI.2015.7170681
Filename
7170681
Link To Document