Title :
Model of emotions for game players
Author_Institution :
Fac. of Electron., Telecommun. & Inf., Gdansk Univ. of Technol., Gdansk, Poland
Abstract :
Affect-aware video games can respond to a game player´s emotions. Such games seem to be more attractive for users. Therefore for that kind of games it is necessary to create a model of the player´s emotions to know to which emotions the application should react. The paper describes different models of emotions. The questionnaire and experiment for video game players is presented. Some results of the tests are shown. Then the model of game player that allows to describe his or her emotions is proposed.
Keywords :
artificial intelligence; computer games; affect-aware video games; game players; player emotions; Aerospace electronics; Affective computing; Computational modeling; Emotion recognition; Entertainment industry; Games; Wheels; affect-aware video games; affective computing; model of emotions;
Conference_Titel :
Human System Interactions (HSI), 2015 8th International Conference on
Conference_Location :
Warsaw
DOI :
10.1109/HSI.2015.7170681