• DocumentCode
    727970
  • Title

    Model of emotions for game players

  • Author

    Szwoch, Wioleta

  • Author_Institution
    Fac. of Electron., Telecommun. & Inf., Gdansk Univ. of Technol., Gdansk, Poland
  • fYear
    2015
  • fDate
    25-27 June 2015
  • Firstpage
    285
  • Lastpage
    290
  • Abstract
    Affect-aware video games can respond to a game player´s emotions. Such games seem to be more attractive for users. Therefore for that kind of games it is necessary to create a model of the player´s emotions to know to which emotions the application should react. The paper describes different models of emotions. The questionnaire and experiment for video game players is presented. Some results of the tests are shown. Then the model of game player that allows to describe his or her emotions is proposed.
  • Keywords
    artificial intelligence; computer games; affect-aware video games; game players; player emotions; Aerospace electronics; Affective computing; Computational modeling; Emotion recognition; Entertainment industry; Games; Wheels; affect-aware video games; affective computing; model of emotions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human System Interactions (HSI), 2015 8th International Conference on
  • Conference_Location
    Warsaw
  • Type

    conf

  • DOI
    10.1109/HSI.2015.7170681
  • Filename
    7170681