DocumentCode :
730228
Title :
Region-based depth map coding using a 3D scene representation
Author :
Maceira, M. ; Morros, J.R. ; Ruiz-Hidalgo, J.
Author_Institution :
Dept. of Signal Theor. & Commun., Univ. Politec. de Catalunya (UPC), Barcelona, Spain
fYear :
2015
fDate :
19-24 April 2015
Firstpage :
1235
Lastpage :
1239
Abstract :
In 3D video, view synthesis is used to process new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a 3D plane representation of the scene is presented which improve the performance of current standard video codecs in the view synthesis domain. Depth maps are segmented into regions without sharp edges and represented with a plane in the 3D world scene coordinates. This 3D representation allows an efficient representation while preserving the 3D characteristics of the scene. Experimental results are provided obtaining gains from 10 to 40 % in bitrate compared to HEVC.
Keywords :
image representation; image segmentation; natural scenes; three-dimensional television; video cameras; video codecs; video coding; 3D scene representation; 3D video; 3D world scene coordinates; depth map segmentation; encoded camera views; geometry inconsistency; region-based depth map coding; standard video codecs; virtual view synthesis; Color; Encoding; Image coding; Image color analysis; Image segmentation; Rate-distortion; Three-dimensional displays; 3D video; 3dtv; depth map coding;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing (ICASSP), 2015 IEEE International Conference on
Conference_Location :
South Brisbane, QLD
Type :
conf
DOI :
10.1109/ICASSP.2015.7178167
Filename :
7178167
Link To Document :
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