• DocumentCode
    731033
  • Title

    Pricing in dynamic advance reservation games

  • Author

    Simhon, Eran ; Cramer, Carrie ; Lister, Zachary ; Starobinski, David

  • Author_Institution
    Coll. of Eng., Boston Univ., Boston, MA, USA
  • fYear
    2015
  • fDate
    April 26 2015-May 1 2015
  • Firstpage
    546
  • Lastpage
    551
  • Abstract
    We analyze the dynamics of advance reservation (AR) games: games in which customers compete for limited resources and can reserve resources for a fee. We introduce and analyze two different learning models. In the first model, called strategy-learning, customers are informed of the strategy adopted in the previous iteration, while in the second model, called action-learning, customers estimate the strategy by observing previous actions. We prove that in the strategy-learning model, convergence to equilibrium is guaranteed. In contrast, in the action-learning model, the system converges only if an equilibrium in which none of the customers makes AR exists. Based on those results, we show that if the provider is risk-averse and sets the AR fee low enough, action-learning yields on average greater profit than strategy-learning. However, if the provider is risk-taking and sets a high AR fee, action-learning provably yields zero profit in the long term in contrast to strategy-learning.
  • Keywords
    computer games; learning (artificial intelligence); pricing; action-learning model; dynamic advance reservation games; pricing; resource management software; strategy-learning model; Analytical models; Conferences; Convergence; Games; Pricing; Random variables; Servers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Communications Workshops (INFOCOM WKSHPS), 2015 IEEE Conference on
  • Conference_Location
    Hong Kong
  • Type

    conf

  • DOI
    10.1109/INFCOMW.2015.7179442
  • Filename
    7179442